#include "exp004display.h"
#include "../view/exp004geometry.h"
#include <GL/glut.h>
#include <stdio.h>

#define WINHEIGHT 500

void
exp004display (void)
{
  glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
  exp004geometry (GL_RENDER);
  glutSwapBuffers ();

  return;
}